[Data]
life=1000
attack=110
defence=90
fall.defence_up=65
liedown.time=30
airjuggle=15
sparkno=2
guard.sparkno=40
KO.echo=0
volume=255
IntPersistIndex = 13

[Size]
xscale=1
yscale=1
ground.back=15
ground.front=16
air.back=12
air.front=11
height=120
attack.width=0
attack.dist=160
proj.attack.dist=90
proj.doscale=0

[Movement]
airjump.num=1
airjump.height=0
yaccel=0.35
crouch.friction=0.8
stand.friction=0.8

[Velocity]
walk.fwd=2.3
walk.back=-2.1
run.fwd  =6,0   
run.back=-6,-2
runjump.back=0,0
runjump.fwd=7,0
jump.neu= 0,-8.5
jump.back= -2.8, 0
jump.fwd= 3.9, 0
airjump.neu= 0,-11
airjump.back=-5,-11
airjump.fwd=5,-11
